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Practice Private Craps Bank craps is played by one or more players against a casino. The casino covers all player bets at a table and sets the odds on its payout. Rolling two dice players take turns. The "shooter" rolls the dice. Bets on the shooter's dice rolls are made by other players. Rounds are played in the game. The "come-out roll" is the first roll of a new round. To begin, the table minimum on either the "Pass" line or the "Don't Pass" line must be betted by a player who wants to be a shooter. The stickman then presents the shooter with 5 dice. Two of them are picked. If the numbers 4, 5, 6, 8, 9, or 10 are rolled on the come-out, this number becomes the Point and the come-out roll is now over. The shooter will now continue rolling until either the point is rolled or a seven. The pass line wins if the shooter rolls the point. If the shooter rolls a seven, the pass line loses. Then the dice is passed (clockwise) to the next player who wishes to become the new shooter. A large number of bets for each round or each roll can be made by players. In a casino craps there are four employees. A boxman guards the chips, supervises the dealers and handles coloring out players. Two base dealers stand to either side of the boxman and collect and pay bets. Across the table from the boxman a stickman stands. The bets are taken, the results of each roll are announced, the dice are collected and the dealers are directed to pay winners by him. Each employee makes sure the other is paying out winners correctly. The dealers usually insist that the shooter roll with one hand and that the dice bounce off the far wall of the table. These requirements help to keep the game fair.Private craps is played outside of a casino. The difference between street and bank craps is that there is no bank in street craps. Players bet against each other, cover or fade each other's bets. Street craps can be iilegal if using money instead of chips. Street craps has many variations. Betting options offered by street craps are more simplified. If the shooter wants to roll the dice he is required to make either a Pass or a Don't Pass bet. Another player must choose to cover the shooter to create a stake for the game to continue. The person covering the shooter will always bet against the shooter. Once the shooter is covered, other players may make Pass or Don't Pass bets, or any other proposition bets, as long as there is another player willing to cover.
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