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How To Win In Bank Craps One or more players play against a casino in bank craps. The casino covers all player bets at a table and sets the odds on its payout. Players take turns rolling two dice. The player rolling the dice is called the "shooter". Other players at the table will make bets on the shooter's dice rolls. The game is played in rounds. The "come-out roll" is the first roll of a new round. To begin, the table minimum on either the "Pass" line or the "Don't Pass" line must be betted by a player who wants to be a shooter. The shooter is then presented with five dice by the stickman. He picks two of them. The numbers 4, 5, 6, 8, 9, or 10 become the Point if they are rolled, and the come-out roll is over. Rolling is continued until until either the point or a seven is rolled. The pass line wins if the shooter rolls the point. If the shooter rolls a seven, the pass line loses. The dice is passed to the new shooter. For each round or each roll players can make a large number of bets. Four employees play in a casino craps. The chips are guarded, the dealers are supervised and the coloring out players is handled by a boxman. Two base dealers stand to either side of the boxman and collect and pay bets. Across the table from the boxman a stickman stands. The bets are taken, the results of each roll are announced, the dice are collected and the dealers are directed to pay winners by him. Each employee makes sure the other is paying out winners correctly. The shooter is usually insisted to roll with one hand and that the dice bounce off the far wall of the table by the dealers. This helps to keep the game fair.Informal craps playing is called street or private craps. In street craps there is no bank to cover bets. Players bet against each other, cover or fade each other's bets. If money is used instead of chips street craps is an illegal form of gambling. There are many variations of street craps. Betting options offered by street craps are more simplified. To roll the dice the shooter makes a Pass or a Don't Pass bet. For the game to continue the shooter's stake must be covered by another player. The person covering the shooter will always bet against the shooter. Once the shooter is covered, other players may make Pass or Don't Pass bets, or any other proposition bets, as long as there is another player willing to cover.
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